Shinji Hiraku is the 3rd character in the Bleach roster.
Shinji was the former Captain of the 5th Division before Aizen, who later hollowfied him. It was stated that the usage of a hollow power was a crime and due to this he was sentenced to an execution. He was later saved along with the other Vizards by Kisuke Urahara. He also trained Ichigo to control his Hollow Powers and he is the Leader of the Visored/Vizard.
Moves[]
Flashstep : Shinji moves at high speeds making him invisible the duration of this move.
Properties: N/A | Damage: N/A | Cooldown: 10 Seconds | Aggressive, Defensive, Combo Starter | Range: 8 Studs, Orange Range | Transportation
Slash: Shinji unleashes a flurry of slashes from his blade.
Properties: Blockable | Damage: 30 (1.5 x 20) / 37.5 (1.875 x 20 [w/Taunt]) | Cooldown: 15 Seconds | Aggressive, Multi-Hit, Combo Finisher | Range: 2.5 Studs, Red Range | Melee
Breaker: Shinji pushes himself back to then push himself forward & deliver a powerful jab on his opponent.
Properties: Guardbreak | Damage: 30 / 37.5 [w/Taunt] | Cooldown: 16 Seconds | Aggressive, Combo Extender, Combo Finisher | Range: 1.5 Studs, Red Range | Melee
Taunt: Shinji taunts his opponents, causing them to lower their guard and deal less damage in their anger for a few seconds.
- The damage he does to an afflicted opponent is boosted by 25%, and he receives half (50%) damage for a short period after taunting.
Properties: Blockable | Damage: 2 | Duration(s): 10 Seconds [Target/Defense Reduction], 5 Seconds [Self/Defense Boost] | Cooldown: 20 Seconds | Aggressive, Defensive, Combo Extender | Range: 6 Studs, Red Range | Projectile, DMG Booster
Hollowfication (Transformation)[]
Cero: Shinji fires a red beam from his mouth at opponents.
Properties: Guardbreak | Damage: 58.5 (2.25 x 26) / 117 (4.5 x 26 [w/Awakening DMG Boost]) / 149.5 (5.75 x 26 [w/Awakening DMG Boost + Taunt]) | Cooldown: 15 Seconds | Aggressive, Multi-Hit, Knockback, Combo Extender, Combo Finisher | Range: 20 Studs, Yellow Range | Projectile
Sakanade: Shinji Pulls out his Shikai and starts to spin like an hourglass and when in his range all of your controls will be reversed.
Sakanade-reversed actions:
- Left Click > Right Click
- Move 1 > Move 4
- Move 4 > Move 1
- Move 2 > Move 3
- Move 3 > Move 2
- Q (Dash) > F (Block)
- F (Block) > Shift (Run)
- Shift (Run) > Q (Dash)
Properties: Guardbreak | Duration: 25 Seconds | Cooldown: One-time-use | Aggressive, Stun, Combo Starter, A.O.E | Range: 5 Studs, Red Range | Projectile, Ultimate
Slash: A Shinji releases a tide of crimson-colored slashes at his opponent, with his Hollow Mask allowing him to move and rotate himself whilst performing it.
Properties: Blockable | Damage: 30 (1.5 x 20) / 60 (3 x 20 [w/Awakening DMG Boost]) / 75 (3.75 x 20 [w/Awakening DMG Boost + Taunt]) | Cooldown: 15 Seconds | Aggressive, Multi-Hit, Combo Starter, Combo Extender | Range: 2.5 Studs, Red Range | Melee
Breaker: Shinji pushes himself back to then push himself forward & deliver a powerful jab on his opponent.
Properties: Guardbreak | Damage: 35 / 70 [w/Awakening DMG Boost] / 87.5 [w/Awakening DMG Boost + Taunt] | Cooldown: 8 Seconds | Aggressive, Combo Starter, Combo Extender | Range: 2.5 Studs, Red Range | Melee
Combos[]
Combo 1:
3 M1s + kick into the air (spacebar & M1) + Slash
Combo 2:
3 M1s + kick into the air (spacebar & M1) + Slam Down + Breaker
Awakening[]
Combo 1:
4 M1s + Slash + 4 M1s + Breaker
Combo 2:
3 M1s + Lift into the air (Spacebar & M1) + Cero + Ladder (Down Slam) + Slash
Trivia[]
- When using his Transformation, you only have 2 awakening bars worth of double damage before it wears off.
- Taunt gives you a defense buff similar to Hierro.