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Doppio/Diavolo from Part 5 of JJBA is the 2nd character in the JoJo’s Bizarre Adventure DLC pack alongside DIO and the 8th character in the JoJo’s Bizarre Adventure roster. This character was made by Snakeworl.

Diavolo is a mysterious man whose life is almost entirely unknown, just as he likes it: he was born after a two-year pregnancy in an all-women's prison. He discovered the Stand Arrows when he was 19-years-old, which led to the proliferation of Stand Users throughout the world. He leads an extremely secretive life as a nonperson, and is the "Boss" of the gang Passione, which corrupts Naples through drug dealing in the streets, and is the greatest enemy of Giorno Giovanna. Doppio, however, is another personality within this man. It is unknown who originated first; Doppio is a kind, young man who thinks of himself as Diavolo's most loyal subordinate. In spite of this, Diavolo is a cruel, sadistic man who will do anything to remain anonymous.





Moves[]

DoppioM1

Gif of Doppio using "Bossu?"

Bossu?: Doppio receives a phone call from the boss, lasting about 6 seconds. This move gives him 2 bars of his awakening. You gain 3/4 of the first bar during the first ring, the second ring gives you about 1/5 of a bar, and about 4/5 of a bar when the Diavolo finally responds.



Properties: N/A | Damage: N/A | Cooldown: 30 Seconds | N/A | Range: N/A | Mode Gainer

DoppioMove2

Gif of Doppio using "Epitaph"

Epitaph: Doppio channels a stance and if he receives damage during it, he'll "erase" time and appear behind them. One of King Crimson’s arms will appear and punch the enemy into ground. The counter duration of Epitaph lasts for 1 second.




Properties: Blockable | Damage: 25 | Cooldown: 19, 13 (Untriggered) Seconds | Defensive, I-frames, Auto-Aim, Slam Down| Range: 3 Studs, Red Range | Counter

DoppioMove3

Gif of Doppio using "Erasure β"

Erasure β: A "clone" of Doppio appears and runs in the direction he was facing while Doppio disappears. Clicking M1 will cause Doppio to reappear earlier and deal damage.




Properties: Blockable | Damage: 10 | Cooldown: 9 Seconds | Aggressive, Defensive, I-frames, Combo Extender, Combo Starter | Range: 3 Studs, Red Range | Melee

DoppioMove4

Gif of Doppio using "Smack"

Smack: One of King Crimson’s arms appears behind Doppio and delivers a heavy blow in front of him.

  • Note: You can M1, block, and use other moves during Smack's startup.



Properties: Guardbreak | Damage: 30 | Cooldown: 15 Seconds | Aggressive, Slam Down, Combo Extender | Range: 1.75 Studs, Red Range | Melee

Identity Reveal (Transformation)[]

DoppioAwaken

Diavolo - "I've accepted this test to stand victorious against my past. A person grows once they're able to defeat their weaker self," Diavolo says. Diavolo will remove Doppio's sweater, revealing his true identity and revealing his full body King Crimson. During the animation, Diavolo's theme will also play during the awakening.

DiavoloMove1

Gif of Diavolo using "Stand Rush"

Stand Rush: Diavolo summons his stand, King Crimson, which proceeds to dish out an extremely swift and powerful barrage before knocking the opponent away.

If King Crimson is already summoned beforehand Stand Rush will deal slighty more damage.

  • Note: It is nigh-possible to get the full damage of the barrage because of it's sheer speed, the stand range mechanic, ping, and a multitude of other issues.


Properties: Blockable | Damage: ~ 60 (varies) | Cooldown: 10 Seconds | Aggressive, Knockback, Multi-Hit, Combo Finisher | Range: 1 Stud, Red Range | Melee

DiavoloMove2

Gif of Diavolo using "Erasure Ω"

Erasure Ω: Diavolo "erases" time, leaving an illusion of a clone of himself to continue walking the direction he was facing. Diavolo reappears and has King Crimson deliver a chop to their ribcage. This move lasts for 2.5 seconds, but can be cancelled into it's chop early by clicking.

  • Note: Despite this move putting Diavolo in "erased" time, he can still use his time-erase Q-dash. This is a bug.



Properties: Guardbreak | Damage: 10 | Cooldown: 15 Seconds | Aggressive, Defensive, I-frames, Slam Down, Combo Extender, Combo Starter | Range: 11.5 Studs, Orange Range | Melee

DiavoloMove3

Gif of Diavolo using "Impale"

Impale: Diavolo summons King Crimson as he angrily yells his stand's name and erases time to travel to his victim, then grabs them by the shoulder and brutally shoves a fist right into their spine and stomach. He then time erases back into his previous position.

  • Note: If the opponent is outside the range of 2.5 studs while King Crimson is in the activition animation, only 20 damage will be dealt.


Properties: Guardbreak | Damage: 55 (5 + 50) | Cooldown: 28 Seconds | Aggressive, Tracking, Multi-Hit, Combo Finisher | Range: 2.5 Studs, Red Range | Grab, Ultimate

DiavoloMove4

Gif of Diavolo using "Epitaph"

Epitaph: Diavolo channels a stance and if he receives damage during it, the damage is voided and he teleports behind the enemy. One of King Crimson’s arms will appear and punch the enemy away. Diavolo will stay in his counter stance for twice as long as his base, which is 2 seconds.


Properties: Blockable | Damage: 25 | Cooldown: 20, 11 (Untriggered) Seconds | Defensive, Knockback, I-frames | Range: 3 Studs, Red Range | Counter

Combos[]

DoppioCombo1

Demonstration of Combo 1

Combo 1: 3 M1s + Smack* + M1 + Smack* + 5 M1s




DoppioCombo2

Demonstration of Combo 2

Combo 2: 3 M1s + Uptilt (Hold Space) + Erasure β + 3 M1s + Downtilt (Let go of Space) + Smack + M1 Finisher (Ground)




DoppioCombo3

Demonstration of Combo 3

Combo 3: 3 M1s + Uptilt + M1 Finisher (Downslam) + Erasure β + 3 M1s + Smack* + M1 + Smack* + 5 M1s




*Smack is used immediately after the 3rd M1 registers, and the 4th M1 buffers it's startup. The downslam property of Smack allows for a true M1 Combo reset. Refrain from M1ing after your 4th M1 for a small duration after Smack's downslam.

Awakening[]

DiavoloCombo1

Demonstration of Combo 1

Combo 1: 3 M1s + Uptilt + Erasure Ω + Impale




DiavoloCombo2

Demonstration of Combo 2

Combo 2: Impale(Guardbreak) + 3 M1s + Uptilt + M1 Finisher (Downslam) + Erasure Ω + 3 M1s + Uptilt + M1 Finisher (Downslam) + Stand Rush




Trivia[]

  • Doppio, Rikka Takanashi, and Kazuma Sato are the only characters who can get awakening bar without doing damage.
  • Saitama, Mirio, and Doppio are the only characters to have another character as an awakening.
  • Doppio has M1's the range of a stand and sword, even without the animation.
  • Smack does not possess any hyper/superarmor, and will not hit the opponent if you are being damaged.
  • Erasure β/Ω does not modify your point of view, screen, or vision whatsoever, unlike a majority of other JJBA-based Roblox games and media
  • King Crimson's Arm when using Smack does not change color- it will always be colored a crimson red, no matter what skin you use for Doppio.
  • Diavolo's clothing is based off the Jojo's Bizzare Adventure's manga. However, Diavolo's face is based off the anime.
  • Initially, Bossu? used to give mode slowly while the animation was playing. Due to complaints, however, it was nerfed so that you must complete the full animation to gain any mode bar. As of November 28, 2021, it has been buffed so that you get half of the charge halfway through the animation and the other half on completion.
  • Doppio and Jolyne Kujo are the only 2 characters that have invisible stand M1s in the entire game.
  • Playing a taunt that has looping audio before using either Time Erasure results in it looping that specific part of the audio for future time erases, even if separate taunts are used beforehand.
  • Diavolo's 10th skin is based on Diavolo's ability to control King Crimson from a distance.
  • The model for King Crimson is the exact same as the model in the Roblox JoJo's game, A Bizarre Day.

Skins[]

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